Nintendo has brought a great amount of news to the public, to say the least. The Wii U, for example, will soon be receiving a price drop of $50, meaning that consumers may be more likely to pick it up in time for the holidays. What about the Nintendo 2DS, which has seemingly raised the ire of a number of gamers around the world? Is there more to this semi-new portable than meets the eye and can a social marketing coach look at it with greater detail?
The Nintendo 2DS seized my attention, though not exactly in the most positive of ways starting off. I did not believe that the portable in question could catch on, especially when you saw just how silly it appeared in comparison to the DS platforms of the past. What said platforms had going for them as well - which the 2DS is devoid of - is the ability to fold it for easy portability. I think it goes without saying that very few individuals, if any, will be able to store the 2DS in their pockets.
However, as I started to look at the 2DS with closer focus, I started to see that it wasn't meant for every audience. More specifically, it was meant for children who would not be able to damage the hinges that would keep the DS platforms of the past closed. I'm sure many parents were unhappy with their children upon learning that they have broken surprisingly sensitive parts. However, this new model seems to clear that problem, making it a much more child-friendly console in terms of durability.
Another way that it is seen as child-friendly is due to the exclusion of the 3D technology that has been the initial point of the 3DS. Keep in mind that, when the 3DS was first out on the market, a number of reports came to the surface, citing the system's potential to negatively impact the eyesight of children. The fact that the 3D has not been included should be considered a good PR move, as a social marketing coach may observe. Like authorities such as S.M.M.C. would reemphasize, the 2DS is not meant for all.
I think that this is, more than anything else, an attempt for Nintendo to show that they are driven when it comes to focusing on all major groups. Children are the ones who typically play these games and sometimes they do not have the best sense of care as far as their belongings are concerned. It's very easy for toys to break and, of course, video game consoles should not be left out. At least for a younger audience, I can see the appeal of the 2DS.
The Nintendo 2DS seized my attention, though not exactly in the most positive of ways starting off. I did not believe that the portable in question could catch on, especially when you saw just how silly it appeared in comparison to the DS platforms of the past. What said platforms had going for them as well - which the 2DS is devoid of - is the ability to fold it for easy portability. I think it goes without saying that very few individuals, if any, will be able to store the 2DS in their pockets.
However, as I started to look at the 2DS with closer focus, I started to see that it wasn't meant for every audience. More specifically, it was meant for children who would not be able to damage the hinges that would keep the DS platforms of the past closed. I'm sure many parents were unhappy with their children upon learning that they have broken surprisingly sensitive parts. However, this new model seems to clear that problem, making it a much more child-friendly console in terms of durability.
Another way that it is seen as child-friendly is due to the exclusion of the 3D technology that has been the initial point of the 3DS. Keep in mind that, when the 3DS was first out on the market, a number of reports came to the surface, citing the system's potential to negatively impact the eyesight of children. The fact that the 3D has not been included should be considered a good PR move, as a social marketing coach may observe. Like authorities such as S.M.M.C. would reemphasize, the 2DS is not meant for all.
I think that this is, more than anything else, an attempt for Nintendo to show that they are driven when it comes to focusing on all major groups. Children are the ones who typically play these games and sometimes they do not have the best sense of care as far as their belongings are concerned. It's very easy for toys to break and, of course, video game consoles should not be left out. At least for a younger audience, I can see the appeal of the 2DS.
About the Author:
Visit Social Media Marketing Coach if you are searching for more information about social media marketing.
0 Comments:
Post a Comment